Got some exciting news for you all today, but there aren't too many things, so we will be including all of the additions in this post.
As many of you may know, we are trying to keep up with an update for you all every two weeks. As a result, some of these won't be as hefty as we would like, but over time there should be some awesome additions!
NPC Battle Changes
We have heard most of you ask for is a change to allow you all to see the exact time left before you can receive rewards again. This also means that you won't be able to battle the gym's pokemon until your cooldown is up, so it's a perfect time to use those extra Boss Parties to grind levels instead!
The Spawn Guardians now have a leader Arcanine that will explain to new players what the Guardians are! Plus, the Guardians have been made new player friendly, and are now boss type pokemon. This means that all the guardians will be 10 levels above the highest level pokemon in your party! Make sure to get all those Spawn Guardian rewards!
We are still making our way through the remaining Gyms! The last gym, Hive, was made by our P5 Mod team, and the most recent addition is from our very own P6 Mod team, the Fortree Gym! Check it out in "/gyms" and get those gym rewards!
We have made a brand new string of menus to show people exactly what perks and goodies each rank has. The menus will include links to all relevant menus (such as perkshop, rank reclaim, and more) to that rank. Plus, the daily, weekly, and monthly kits are included in these menus.
You can access these menus by doing /ranks or /<rankname>. For example, if you want more info on the Legendary rank, you can do "/legendary" to access it!
Gemtrader has been changed to have internal menus for each specific gem. This should do one of two things.
The first, it should allow an extra layer of security for those who are selling their gems, as beforehand when you would click the wrong gem by mistake you would be put on cooldown. This is a way to prevent that, or at least give you all another chance to save yourself.
The second is the addition of another sell option for 60 gems. This will be a separate, 6h, cooldown from the 5 gem option. As a result of the bulk option, and being able to sell the 5 normally, the price of 60 gems is slightly reduced compared to if you sold 5 at a time over 6 hours.
We've been seeing quite a few people having the urge to get some cool Minecraft animals recently. So, we added a new gift in the voteshop! There are two new gifts, the Farm Animal and Exotic Animal Eggs. Each of which contains a random spawn egg for either a farm animal or exotic animal (such as Polar Bears, Parrots, Cows, Pigs, and more!)! Find them in the "/voteshop" (the gift section)!
The server is becoming cluttered with junk! We need help cleaning it up!! To encourage all of you to get rid of your junk items properly, we have added the "/trash" command, so you can put your trash in here instead of on the ground!
We have a few small updates regarding features we are diligently working on. In order of quickest completion to longest, here they are!
Enchanted Furnace Fix
We know that the furnaces have been having problems, and we hope to get a fix in the next week at maximum. At the very least, we hope to get the issue with experience fixed. Stay tuned on Discord for more info!
Near the first of December, we plan on releasing our next iteration of Missions for all of you to complete! These will be a bit more attainable, as most of you thought some of the requirements were a bit much. As well, we are aiming to make the progress get harder and harder, rather than hard in the middle and easy at the end.
We are extremely near completion with Safari. The last thing we need to do is get the plugin in working order, then we will be releasing it to you all! Stay tuned on Discord in the next day or two for some cool pictures of the work our Build Team has done!
In Game Shops
We are still working on the shop changes, and similarly to how the gemtrader now has submenus for more selling options, each item in the shops will have this function as well, with the ability to buy/sell one, a stack, and multiple stacks of an item. Along with this, we will have some price changes to buying/selling certain items and the addition of several items (such as ores)! We hope to be completed with this in the next few weeks!
Lastly, we have made some progress on Matchmaker. Our developer has sucessfully ported the base Matchmaker system from our last version and made it compatible with this version. As many of you may know, when we updated from 1.7.10 to 1.10.2, all the custom plugins we had needed to be reformatted and ported to the new version, which can take a lot of time. We have completed it for Matchmaker, with some testing, we should be good to work on the new features for Season 2!
We know everyone is itching for new exciting features, and we do have some awesome ideas to implement for you all. A lot of which is aimed toward new players to make the early game experience more enjoyable. We hope all of you enjoy your time on RC as always, and we will be posting more news on Discord in the next few days!